I was rather bored this weekend, so I decided to have another shot at TERA. The thing about TERA is that I expect so little from it that the game is actually a great deal of fun. This time I chose to roll a character on the Role-Playing server, under the theory that the innuendo in general chat would at least be in proper English.
(As a complete aside, I rather wish there were Normal servers, but with the Roleplaying restrictions on names, chat, etc. A 'Polite' server ruleset, as it were. I have no interest in roleplaying, but I rather like being on a server with people who can write in full sentences, and no Arthasloldk in sight. But the roleplayers must get pretty annoyed that "their" server is overrun with people who don't roleplay at all.)
In any case, I rolled a female human Lancer, which is a lance-and-shield tank. Yeah, the first rule of TERA is not to question the logic behind anything, but just go with the flow. The lance telescopes somehow, automatically extending to full length when you enter combat. As expected, this leads to interesting commentary in general chat.
For some reason, TERA to me is symbolized by the following story. The female Lancer is very scantily-clad, which includes a miniskirt as part of her (theoretically heavy) metal armor. But as my female readers can probably attest, a miniskirt does not really go well with riding a horse. So what does any logical knight-errant do? That's right, she rides sidesaddle:
|Coriel the Lancer, with mount. Note the telescoping lance on her back.|
I'll talk more about tanking in a later post, because it's quite interesting, and quite possibly the perfect blend of tanking mechanics, of what Ghostcrawler calls "active mitigation".
Honestly, if you can get past the skimpy clothing, and the race that looks like little girls (who now wear shorts instead of tiny dresses), TERA is quite a fun and engrossing game, with some really intriguing mechanics and subsystems.